Shipped modules

Templates

Three complete games covering the genre space — copy the closest one. Every template ships with matchmaking, invite lobbies, scripted bots, escrow and settlement, for free.

30 HZ
Real-time reaction

src/templates/tap-duel.ts

Tap Duel

The arena flashes after a hidden seeded delay — first tap takes the round, early taps hand it away. The hello-world of FORGE, and the module the playground runs in your browser.

Demonstrates — Seeded randomness · hidden state via view() · transient events

2 playersFirst to 5

Play it now
10 HZ
Turn-based tactics

src/templates/grid-battle.ts

Grid Battle

7×7 board, point-symmetric procedural cover, 3 HP. Step to an adjacent cell or fire along a clear lane; slow players auto-pass the turn. Chess-clock pressure without a chess engine.

Demonstrates — Turn timers on ticks · input validation as rules · fair proc-gen

2 players3 HP each

on the relay
20 HZ
N-player scramble

src/templates/score-rush.ts

Score Rush

45 seconds, one shared board of weighted cells, up to four wallets. First claim scores it; stale cells decay and respawn. Ties split the pot by the on-chain split table.

Demonstrates — N-player rooms · contested shared state · splitBps settlement

2–4 players45 seconds

on the relay

Register your module in src/templates/index.ts and the whole engine — rooms, lobbies, bots, stakes and settlement — applies to it automatically.